Patch Notes 0.10.28.21308
2024-01-11
- Added interaction with Dark Fog Hives and Seeds in Starmap(V). - If a missile loses its target in space, it will try to reacquire one within a range of 1000m. - Optimized the targeting logic of Tur
Added interaction with Dunkelnebel Hives and Seeds in Starmap(V).
If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.
Added "building armor" and "tower damage" for Enemy Information Panel.
Decreased the EXP transfer rate between Dunkelnebel Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.
Fixed a bug where the sfx of
Lasergeschütz's distance attenuation and fade in/out were not applied.
Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
Fixed a bug where a
Lasergeschütz may not attack enemies after overlapping construction.
Fixed an issue where a Relaisstation may disregard Core Driller and build a new Planetenbasis on it, causing a bug where two planetary bases overlap.
Fixed a bug where the Lancer forms' stat is incorrect.
Fixed a bug where causing significant lag when placing large-scale blueprints.
Fixed a bug where the flying sfx is not synchronized with action.
Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.
Fixed a bug where the sfx of
Implosionskanone will not stop after power is off.