Disc Turret

A mechanical turret that automatically launches deadly discs at trespassers.
Overview
The Disc Turret is a mechanical defensive device that automatically fires lethal flying discs at any trespassers that enter its detection area. It operates autonomously: once an intruder is detected, the turret launches a continuous or repeated series of discs intended to neutralize or repel the intruder. The turret’s behavior and purpose are consistent across language sources: it is explicitly described as a mechanical emplacement that automatically launches deadly discs at intruders.
Because the Disc Turret performs automatic area denial without player input, it functions primarily as a stationary deterrent and force multiplier for secured locations. Its role is to control approaches and choke points by delivering ranged damage on contact; placing one in a corridor, doorway, perimeter, or other likely path of movement causes it to engage any unauthorized entity that comes within its effective zone. Deployment is therefore most effective where predictable traffic funnels can be anticipated.
- Engages targets autonomously: the turret detects and fires on trespassers without manual activation.
- Delivers ranged lethal damage via thrown/fired discs; contact with those discs is described as deadly.
- Best used for area denial and protection of fixed points such as entrances, corridors, and perimeters where intruders must pass.
- Forces intruders to choose between direct engagement, taking damage while passing the turret’s arc, or finding an alternative route around its coverage.
- Because it is stationary, the Disc Turret cannot pursue targets beyond its fixed firing range; positioning determines its tactical value.
The Disc Turret’s simplicity and automatic operation make it a straightforward but potent defensive asset: it provides continuous, passive defense as long as it remains powered or otherwise able to operate, and it is most effective when sited to cover predictable movement paths.
Official description
A mechanical turret that automatically launches deadly discs at trespassers.
Other entities of this type
- Bag Wall (Block)
- Bag Wall (Corner)
- Bag Wall (Curve)
- Bag Wall (Half Curve)
- Bag Wall (Straight)
- Barricade (Carbon)
- Barricade (Makeshift)
- Barricade (Wood Full)
- Barricade (Wood Half)
- Chopinator
- Drop Shield
- Exor Fetish
- Laser Tripmine
- Laser Turret
- Neutrino Emitter
- OX Tower
- Pest Scarecrow
- Pest Trap
- Radio Scrambler
- Shock Trap
- Snag Vine
- Symphonist Scarecrow
- Tesla Coil
- Tripwire Mine
- X-Ray Tower