Patch Notes V0.10.30.23341
2024-08-19
Hello, Engineers. Hope you had a great weekend. The update last Thursday has caused some issues. We've urgently fixed the bugs in this patch. ### Here is the full patch notes: **** - Optimized the p
Hello, Engineers. Hope you had a great weekend. The update last Thursday has caused some issues. We've urgently fixed the bugs in this patch.
Here is the full patch notes:
- Optimized the performance of inserting cargos to 传送带 line, ensuring that the first node in a closed-loop conveyor line will not stop when cargo is inserted.
- When a blueprint contains only
传送带,
分拣器, Traffic Monitors, and Spray Coaters, it is now possible to raise or lower all buildings in the blueprint in the same way as elevating
传送带.
- Fixed the bug where the mineral reserves displayed for Advanced Mining Machines on remote planets in the control panel showed as zero.
- Fixed the bug where minerals accumulated on remote planets could be taken from the control panel.
- Fixed the bug where some UI text displayed incorrectly in the control panel.
- Fixed the bug where the
战场分析基站 could not be built or rebuilt on its previously planned building holograms.
- Fixed the bug where inputting cargo into a closed-loop conveyor belt with the pile sorter could lead to data anomalies.
- Fixed the issue where, when the mecha construction drone was turned off and a large number of blueprints were pasted, errors might appear when entering a new planet and planning buildings.
- Fixed the bug where sorter collisions might behave abnormally when pasting blueprints.
- Fixed the bug where turrets would rotate according to the incline of the conveyor belt when built on it.
- Fixed the bug where half-level elevated conveyor belts might attempt to avoid horizontal belts by raising or lowering when encountering them.
- Fixed the bug where conveyor belts would also automatically raise or lower by half a unit when passing through buildings like spray coaters.
- Fixed the bug where the end of a line would not check for excessive twisting when planning connections to conveyor belts.
- Fixed the bug where mining machines might cause an out-of-bounds array error in multithreaded mode.
- Fixed the bug where conveyor belts with different positions and input-output will be merged into one section after blueprint copy-pasting.
- Fixed the bug where excessively long blueprint file paths in the blueprint library caused incorrect UI display.