Shotgun
CategorySpecial

Overview
Shotgun (item_shotgun) is an in-game item classified in the item category. The term appears in multiple language wikis as a distinct item entry and is referenced alongside related combat and combat-statistics topics in community documentation.
Practical notes and related topics:
Combat shotgun — referenced as the closely related combat weapon entry in several language wikis (appears as Escopeta de combate in Spanish, Fusil de combat in French, Militair hagelgeweer in Dutch, Бойовий дробовик in Ukrainian).
- Damage and resistances — commonly listed together with the shotgun in “see also” sections of community documentation and used for understanding how weapons interact with entity defenses.
- Enemies — listed in multiple language wikis as a related topic, providing context for targets the shotgun and other weapons are used against.
The multilingual community documentation consistently groups the shotgun with core combat reference pages (weapon entry, damage/resistance mechanics, and enemy types), indicating that those pages provide the primary context for understanding the item’s role in combat-related systems. The item identifier is item_shotgun and it is maintained in community data sets and localized wiki pages across languages.
Raw materials
| Reference | Count |
|---|---|
| Iron plate | 15 |
| Copper plate | 10 |
| Iron gear wheel | 5 |
| Wood | 5 |
Produced by
Made by (1)
Recipe
InputsOutput
Building
Other entities of this type
Special
- Active provider chest
- Arithmetic combinator
- Buffer chest
- Cargo landing pad
- Combat shotgun
- Constant combinator
- Construction robot
- Copper wire
- Decider combinator
- Display panel
- Flamethrower
- Green wire
- Logistic robot
- Passive provider chest
- Pistol
- Power switch
- Programmable speaker
- Railgun
- Red wire
- Requester chest
- Roboport
- Rocket launcher
- Rocket silo
- Satellite
- Selector combinator
- Lamp
- Spidertron remote
- Storage chest
- Submachine gun
- Tesla gun
