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Blood Claw

blood-claw
Category
Weapons
Subtype
swords

Overview

Blood Claw is a melee weapon that can be dropped by enemies during Graveyard Incursions. It behaves like a sword on its normal swing, but each attack also sends a slash of air forward, extending its reach and making it easier to hit enemies at a distance.

Its main mechanic is charge buildup. Each successful hit grants one charge, up to a maximum of ten. Using its secondary fire consumes all stored charges and unleashes that many piercing blood magic bolts, making it a burst-damage option that can scale from a small poke to a full ten-shot volley. Each charge spent also deals 1 damage to the user, and this self-damage can be lethal if used carelessly.

  • Build charges by staying in melee and landing hits consistently.
  • Save secondary fire for moments when the extra burst is worth the health cost, such as finishing off dangerous enemies or hitting a lined-up group.
  • Since the bolts pierce, it is strongest when enemies are arranged in a row or when you can fire through multiple targets.
  • Avoid using the full charge release at low health, because the self-damage from spending charges can kill you.

Other entities of this type

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