Blood Claw

Overview
Blood Claw is a melee weapon that can be dropped by enemies during Graveyard Incursions. It behaves like a sword on its normal swing, but each attack also sends a slash of air forward, extending its reach and making it easier to hit enemies at a distance.
Its main mechanic is charge buildup. Each successful hit grants one charge, up to a maximum of ten. Using its secondary fire consumes all stored charges and unleashes that many piercing blood magic bolts, making it a burst-damage option that can scale from a small poke to a full ten-shot volley. Each charge spent also deals 1 damage to the user, and this self-damage can be lethal if used carelessly.
- Build charges by staying in melee and landing hits consistently.
- Save secondary fire for moments when the extra burst is worth the health cost, such as finishing off dangerous enemies or hitting a lined-up group.
- Since the bolts pierce, it is strongest when enemies are arranged in a row or when you can fire through multiple targets.
- Avoid using the full charge release at low health, because the self-damage from spending charges can kill you.
Other entities of this type
- Abyssal Cloak
- Accuracy Potion
- Aged Champion Chestplate
- Aged Champion Greaves
- Aged Champion Helmet
- Aged Champion Scabbard
- Aged Champion Shield
- Aged Champion Sword
- Air Vessel
- Alchemist Glasses
- Alchemy Shard
- Alien Costume Boots
- Alien Costume Shirt
- Alien Mask
- Altar Dust
- Amber
- Amethyst
- Amethyst Helmet
- Amethyst Staff
- Amethyst Sword
- Ammo Bag
- Ammo Box
- Ammo Pouch
- Ancestors Boots
... +1091 (see sidebar for full list)