Caveling Toilet

Between mining there must be time for serious business.
Overview
Caveling Toilet is an enemy-spawning tile item. Like other spawning tiles, it can be placed on ordinary ground to begin generating enemies during spawn events, which occur every 15–22 minutes. Spawned enemies will not appear if a player is within 6 tiles of the tile, so it only functions when the area is left unattended.
The tile follows the standard rules for spawning tiles. If two spawning tiles occupy the same tile, only the one on the uppermost layer remains active. Light sources do not change spawn rate, but placing a torch directly on top of a spawning tile prevents enemies from spawning. Most blocks, walls, and furniture placed over the tile also stop spawning, with Conveyor Belts and Spike Traps being the notable exceptions.
As with other spawning sources, Caveling Toilet is part of the broader set of objects that can produce enemies from terrain rather than from a dedicated structure. In practice, this means its usefulness depends heavily on placement and on keeping nearby players away long enough for spawn events to occur. Terrain that can be tilled or otherwise altered may also be used to disable spawning for some ground-based spawning objects, depending on the object type and biome.
- Spawns enemies only during spawn events.
- Does not spawn enemies while a player is within 6 tiles.
- Can be disabled by placing a torch on top of it.
- Most placed blocks, walls, and furniture stop it from working.
- Conveyor Belts and Spike Traps do not block spawning when placed over a spawning tile.
Official concept art for the Caveling Toilet is also documented.
Official description
Between mining there must be time for serious business.
References to this (1)
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