Exoskeleton
CategoryMovement

Overview


The cumulative effect for 0–6 Exoskeletons is:
- 0 Exoskeletons: 8.902 tiles/game-second (100% of base speed)
- 1
Exoskeleton: 11.483 tiles/game-second (129% of base speed)
- 2 Exoskeletons: 14.286 tiles/game-second (161% of base speed)
- 3 Exoskeletons: 16.866 tiles/game-second (190% of base speed)
- 4 Exoskeletons: 19.672 tiles/game-second (221% of base speed)
- 5 Exoskeletons: 22.472 tiles/game-second (252% of base speed)
- 6 Exoskeletons: 25.026 tiles/game-second (281% of base speed)
Practical notes:
- The speed increase from each
Exoskeleton is calculated from the fixed base movement speed of 8.902 tiles/game-second, not from the current (already-boosted) speed; the increases therefore add linearly in percentage of the base.
- The listed values show the exact tiles-per-second results and percentage of base for 0 through 6 Exoskeletons, allowing straightforward planning of desired travel speeds.
- Because the boost is a fixed percentage of the base, doubling the number of Exoskeletons does not double the current speed but adds the corresponding multiple of 30% of base speed.