Unmoving is a status-effect debuff in the Mindustry system named "Unmoving" (Localized name: Unmoving); as a debuff-type status effect it is applied to in-game entities to alter their state and is referenced by other game systems such as weapons, abilities, buildings, or unit behaviors that inflict or check status effects. No additional structural data was provided here about its specific mechanics, duration, visual effects, or which items or blocks apply or are affected by it.