Ninja

Overview
Ninjas are human enemies found only in Deep Snow Caves. They attack by throwing shurikens at the player and can dodge incoming attacks by teleporting, making them more slippery than many other early cave enemies. Their mobility is similar to the Void Apprentice, and they are dangerous in narrow terrain where it is harder to keep them at range.
Because they can teleport, fighting a Ninja is less about cornering it and more about controlling space. Ranged weapons and quick reaction time are useful, since it can avoid direct pressure and continue throwing projectiles while repositioning. If a Ninja gets trapped behind a rock or wall, its teleport can free it and put it back into the fight, so terrain that seems safe can quickly become unsafe if you let one linger nearby.
- Ninjas spawn only in Deep Snow Caves.
- They throw shurikens as their main attack.
- Their teleport lets them dodge attacks and escape being pinned down.
- If one is blocked by a rock or wall, its teleport may move it out of the obstacle and let it attack again.
- In v. 0.20.0, the drop amount of ninja stars was increased.
Other entities of this type
- Aged Champion
- Alchemist
- Ancestor Knight
- Ancestor Mage
- Ancient Armored Skeleton
- Ancient Skeleton
- Ancient Skeleton Mage
- Ancient Skeleton Thrower
- Ancient Vulture
- Ancient Vulture Egg
- Angler
- Animal Keeper
- Animated Bow
- Arcanic Pylon
- Arena Entrance Portal
- Ascended Bat
- Ascended Beam
- Ascended Gauntlet
- Ascended Golem
- Ascended Wizard
- Baby Crawling Zombie
- Baby Dryad
- Baby Skeleton
- Baby Skeleton Mage
... +245 (see sidebar for full list)