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Ascended Wizard

ascended-wizard
Category
Bosses

Overview

The Ascended Wizard is the final boss of Necesse, or is it. It is a multi-phase encounter built around repeated resurrection and an escalating move set, making it one of the most important fights in the game’s progression.

The battle begins in the wizard’s first form. After reducing him to 0 health for the first time, the second phase starts immediately: he resurrects in a stronger form with more moves and spells, and the fight restarts. When he is brought to 0 health again, the third and final phase begins. This structure means the encounter is less about a single burst of damage and more about surviving and adapting across multiple consecutive forms.

A notable quirk of the fight is how its overall durability compares to the Crystal Dragon. Because the Crystal Dragon has a constant 100000 HP on all difficulties, the Ascended Wizard has less total health than it in Casual. This makes the wizard’s fight feel long and layered without necessarily having the highest raw health pool in the game.

  • The fight is split into three phases.
  • The second phase begins after the first time the wizard reaches 0 health.
  • The third phase begins after the second time he reaches 0 health.
  • Each resurrection makes the wizard more dangerous, with additional moves and spells.
  • In Casual, his total health is lower than the Crystal Dragon’s 100000 HP.

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