Shark

Overview
Sharks are hostile aquatic mobs that appear in large bodies of water. They are part of the game’s ocean-style wildlife and are encountered as natural spawns rather than as placed enemies.
A notable spawning rule for sharks is that they do not spawn near other sharks. This means shark populations are naturally spaced out instead of clustering together in the same area. In practice, finding one shark does not usually mean several more will be right beside it, so searches through large water areas may turn up individual sharks separated by a noticeable distance.
Because they are tied to large bodies of water, sharks are most relevant when exploring expansive oceans, lakes, or other broad aquatic regions. Their spawn behavior makes them a distinct presence in those areas rather than a dense pack of enemies.
Other entities of this type
- Aged Champion
- Alchemist
- Ancestor Knight
- Ancestor Mage
- Ancient Armored Skeleton
- Ancient Skeleton
- Ancient Skeleton Mage
- Ancient Skeleton Thrower
- Ancient Vulture
- Ancient Vulture Egg
- Angler
- Animal Keeper
- Animated Bow
- Arcanic Pylon
- Arena Entrance Portal
- Ascended Bat
- Ascended Beam
- Ascended Gauntlet
- Ascended Golem
- Ascended Wizard
- Baby Crawling Zombie
- Baby Dryad
- Baby Skeleton
- Baby Skeleton Mage
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