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Dagger

Weapon class
Melee Armaments
Weapon subclass
Dagger
Level required
1
Guard boost
16
Physical damage
58
Magic damage
0
Fire damage
0
Lightning damage
0
Holy damage
0
Critical multiplier
130
Scaling
{ "strength": "E", "dexterity": "S" }

Overview

A standard dagger with a straight blade.

Though modest in reach and capacity for harm, this weapon is light enough to jab in rapid succession and delivers devastating critical hits.

Other entities of this type

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