Patch notes 2026-03-06 (experimental)
2026-03-06
Hello, everyone! Here's another batch of tweaks related *mostly* to automation. Keep the feedback - and your crazy automation setups - coming! ## Misc. - The Depth Sensor now measures water up to th
Hello, everyone!
Here's another batch of tweaks related mostly to automation. Keep the feedback - and your crazy automation setups - coming!
Misc.
- The Depth Sensor now measures water up to the level of the disc-shaped probe, which is 0.5 above its base. This makes it more usable when placed directly on the riverbed.
- The Weather Station model was changed to allow placing small buildings and paths under its arms.
- Increased the height of some underground canals on the Presión map to allow sensor placement without using dynamites.
- Decreased the crafting time of
Pieza de metal from 4 hours to 3 hours.
- Changed the
Bomba de aguamala profunda cost from 5
Bloque de metal to 10
Pieza de metal.
- When selecting a signal for Automation, the dedicated cursor is always displayed.
- Changed the default Valve flow limit setting for the “On” state to 0 (closed) for consistency with Compuerta.
- Stranded beavers should no longer block unfinished
Escaleras, Tubeways, and Ziplines from being completed.
- Added missing translations for all languages.
Bug fixes
- Fixed translation errors in French and Japanese.
- Fixed incorrect template names for Valve.
- Ensured that the Continue button in the tutorial is no longer misaligned by a few pixels.
- Building previews no longer overlap with unfinished building for one frame when placing it.
- Saves now remain compatible even if you previously used the
Fuegos artificiales mod.
- Fixed Valve not always properly updating adjacent settings while in an unfinished state.