Power armor MK2

Overview

The in-game interface shows the Power armor MK2 equipment grid where equipment pieces are placed and arranged. The visual representation of the grid is used to manage and organize installed equipment, and the grid area determines how much equipment can be fitted into the armor. Players interact with this grid through the armor GUI to add, remove, or rearrange equipment modules while outfitting their character.
- The armor is an item that must be worn by the player to access its equipment grid and the effects of installed equipment.
- The equipment grid shown in the GUI is the central mechanic for customizing the armor; modules are placed into this grid to provide their effects.
- Equipment types that can be installed include power-producing items, batteries, shields, propulsion modules, and utility modules (the specific available modules depend on game progression and technologies unlocked).
- Managing energy sources and consumption for installed equipment is essential; some equipment requires a power source either from the suit or from personal energy generators installed in the grid.
- Organize equipment within the grid to balance defensive, offensive, and mobility needs based on playstyle and threats encountered.
Power armor MK2 functions as the container for modular equipment rather than directly providing all bonuses itself; its value comes from the number and arrangement of modules that a player can install. The armor's GUI image demonstrates how players will use the equipment grid to build a tailored loadout for exploration, combat, or logistics tasks.
Raw materials
| Reference | Count |
|---|---|
| Copper cable | 40540 |
| Iron plate | 11020 |
| Yumako | 5024.58 |
| Jellynut | 972.5 |
| Pipe | 80 |
| Steel plate | 40 |
| Iron gear wheel | 40 |
