Build 125 Released
2021-02-16
- Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior - Fixed chat not working when paused - Fixed 128+ cores on map breaking servers - Fixed editor breaking buildin
- Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior
- Fixed chat not working when paused
- Fixed 128+ cores on map breaking servers
- Fixed editor breaking building links on resize
- Fixed onscreen green lines occurring for specific GPUs/drivers
- Made turrets/units take enemy hitbox size into account when targeting
- Made builder/repair AI flee from enemies when idle
- Made data export zip include folder entries and strip absolute file paths this may fix some issues with external archive programs
- Added rules for unit cap control [Contributed by @TranquillyUnpleasant]
- Added new splash damage algorithm should lead to faster & more accurate explosions, but may require balancing
- Added log file for data-loading events should assist with fixing the data wipe bug
- Mods: Fixed trailing commas in hjson files being parsed as part of unquoted strings
- Mods: Many various bugfixes for json effects
- Logic: Added tooltips to most instructions/operators
- Logic: Added
===operator for exact comparisons, e.g. null checks - Logic: Made 'invalid' operations such as sensing null blocks or 0/0 return null instead of 0
- Logic: Fixed units disappearing when moving to infinite position
- Logic: Added sensor for force projector heat
For Build 125.1:
- Fixed player health bar glitching out at negative health
- Fixed large power nodes sometimes not connecting to placed blocks
- Made unit payloads draw with correct cell colors
- Made all mods automatically get disabled upon client startup crash can be disabled in settings
- Decreased impact reactor explosion radius
- Decreased projectile building splash damage for smaller radii
- Decreased splash damage radius for many various projectiles
- Logic: Added tooltips for draw operations
- Logic: Made invalid sensors for units return
null - Mods: Stricter null checks for JSON mod objects
- Mods: Added support for
abilities:andrequirements:in JSON unit definitions - Mods: Added support for
DrawBlockparameters in JSON - Mods: Added support for FQCNs and modded class types in JSON