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S.A.H.A.B.A.R. Chest

Category
Misc
Official description

A large mechanical chest of gilded plates. Its reinforced base allows it to rest securely in molten lava.

Overview

S.A.H.A.B.A.R is a post-game boss found in Breaker’s Reach, a factory-like dungeon biome available after defeating Nimruza, Queen of the Burrowed Sands. The boss is encountered in a central room containing a computer array; inserting a Profane Override into the array summons it. After being defeated once, S.A.H.A.B.A.R can be summoned again by placing another Profane Override on the summoning circle where the computer originally stood.

This is a two-phase fight, and the second phase is more aggressive and adds more attacks than the first. A S.A.H.A.B.A.R Scanner can be used to reveal its location on the map before entering the dungeon, which is useful for planning a return trip or finding the arena more quickly.

Its health scales with both difficulty and player count. On 2 players, the boss has 40% more health than base. Approximate health values by phase are:

  • Phase 1: 72,027 on Casual, 144,414 on Standard, 216,621 on Hard
  • Phase 2: 28,882 on Casual, 57,765 on Standard, 86,647 on Hard

S.A.H.A.B.A.R drops a set of boss-specific materials and equipment, including:

Defeating S.A.H.A.B.A.R unlocks the Calculated Prophecy achievement. The boss also has unique dialogue that emphasizes its role as a herald-like, endgame threat, with lines referencing its broken form and the “maw of endings” waiting for the player.

Official description

A large mechanical chest of gilded plates. Its reinforced base allows it to rest securely in molten lava.

Other entities of this type

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