Mage

Overview
The Mage is a settler NPC found in villages or dungeons. In villages, he can provide his services immediately, or be recruited once the player has progressed far enough. In dungeons, he appears tied up and must be rescued before he can be recruited. More than one Mage can be found in a single dungeon.
Once recruited, the Mage can perform hauling, crafting, forestry, and farming tasks. He also runs a shop and can Enchant the player’s Tools, Weapons, Armor, and Trinkets for gold. The happier he is, the more likely positive enchantments are to occur.
The Mage buys the following items:
- Bat Wing for 10–22 coins
- Void Shard for 10–25 coins, available after the Void Wizard
- Ectoplasm for 12–30 coins, available after the Pirate Captain
References to this (2)
Other entities of this type
- Aged Champion
- Alchemist
- Ancestor Knight
- Ancestor Mage
- Ancient Armored Skeleton
- Ancient Skeleton
- Ancient Skeleton Mage
- Ancient Skeleton Thrower
- Ancient Vulture
- Ancient Vulture Egg
- Angler
- Animal Keeper
- Animated Bow
- Arcanic Pylon
- Arena Entrance Portal
- Ascended Bat
- Ascended Beam
- Ascended Gauntlet
- Ascended Golem
- Ascended Wizard
- Baby Crawling Zombie
- Baby Dryad
- Baby Skeleton
- Baby Skeleton Mage
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