Escape Pod
Overview
The Escape Pod is a building that returns a Duplicant from a stranded rocket to the nearest Planetoid. It serves as a fallback way to get a crew member out of a rocket that can no longer travel on its own, moving them away from the disabled craft and onto the closest destination body.
Its function is straightforward: when a rocket is left adrift or otherwise immobilized, the Escape Pod delivers the Duplicant out of the rocket and onto the nearest Planetoid. This makes it an emergency escape option rather than a standard transit method, and its value comes from preventing a Duplicant from being trapped inside a nonfunctional rocket.
- It is specifically tied to stranded rockets.
- It sends a Duplicant to the nearest Planetoid, not to a chosen destination.
- Its role is to get a Duplicant out of a rocket that can no longer move.
Because it operates only in the context of a stranded rocket, the Escape Pod is best understood as a recovery tool for rocket emergencies rather than part of routine travel between colonies.
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
... +534 (see sidebar for full list)