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Heat Source

CategoryEnvironment
heat-source
Category
Environment
Planet
Serpulo
Footprint
1x1
Health
40
Item capacity
0
Official description

Outputs large amounts of heat. Sandbox only.

Overview

The Heat Source is a specialized block associated with the Erekir planet theme. It is visually and mechanically styled to match other Erekir structures and is one of the few blocks that deliberately emits heat, tying into the planet’s unique heat mechanics. Although the Core Database lists the Heat Source with an item capacity of 10, the block does not actually provide any inventory capacity in practice.

The block’s primary identity is as a heat emitter rather than as a conventional storage or production building. Its heat emission is part of Erekir’s environmental and machine interactions: place Heat Sources to raise local heat levels for mechanics that consume or react to heat on Erekir maps. Because the block is implemented with the planetary heat mechanic in mind, its functional value is greatest on maps that include Erekir systems and heat-dependent blocks.

Despite being tied to Erekir’s mechanics, the Heat Source can be constructed on Serpulo maps when playing in Sandbox mode. This allows experimentation with heat interactions outside of Erekir; in non-Sandbox play on Serpulo the block is not normally part of the available tech. The discrepancy between its Core Database entry and in-game behavior (item capacity shown as 10 but absent in reality) is a notable implementation detail and can affect expectations when planning base layouts or scripting interactions that assume storage.

Practical notes and interactions:

  • Use Heat Sources to supply heat to nearby heat-dependent machinery or contraptions on Erekir; they are intended as environmental helpers rather than resource storages.
  • Do not rely on the block for item handling or as a buffer: the Core Database’s indicated 10 item capacity is not present in actual gameplay.
  • For testing and design work, build Heat Sources in Sandbox on Serpulo to observe heat behavior without needing an Erekir map.
  • Since the block’s design is tied into the Erekir aesthetic and systems, integrate it with other Erekir-themed blocks for coherent base design and to make use of planet-specific synergies.
  • Be aware that because the Heat Source’s primary output is heat, its strategic value depends entirely on nearby blocks that can consume or be affected by heat; on maps or game modes lacking heat mechanics its utility is minimal.

The Heat Source is therefore best treated as a utility emitter for heat-focused builds on Erekir and as an experimental tool in Sandbox play elsewhere; it is not a storage block despite legacy database values.

Official description

Outputs large amounts of heat. Sandbox only.

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