Radbolt Chamber
Overview
The Radbolt Chamber is a power-consuming storage and launch building for radbolts. It stores incoming radbolts while powered and can then emit them upward when needed, making it a convenient buffer between a Radbolt Generator and whatever machinery or infrastructure is meant to receive the bolts. Its flavor text emphasizes that the particles are packed up and ready to go.
When powered, the chamber can store radbolts indefinitely. It only accepts new radbolts while it has power; if power is cut, it stops receiving additional radbolts. In that unpowered state, stored radbolts decay more slowly than they do in a Radbolt Generator, at a rate of about 0.5 units per second. Its power draw is 120 W, which is one quarter of the generator’s consumption, and its launch rate is also one quarter of the generator’s output. Each shot launches the number of radbolts set by the threshold value you configure.
A few practical points make the building especially useful:
- It can only fire radbolts upward, so placement matters.
- It must be built on a solid platform, but the platform can be removed after construction; the chamber will continue to store and fire normally even without the platform afterward.
- The old issue that prevented use without a platform has been fixed.
- Because it stores radbolts more efficiently than a generator when unpowered, it works well as a temporary buffer or holding point, though it will not continue accepting new radbolts during a blackout.
In practice, the Radbolt Chamber is best used where you need controlled delivery rather than continuous generation. It smooths out production from a Radbolt Generator, lets you stockpile radbolts for later use, and gives you more control over when and how many radbolts are released. Its upward-only firing also means it is most effective when built directly below the target path or device that will use the radbolts.
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- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
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- Amber Fossil
- Anatomy Poster
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- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
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