Disease Clinic
Overview
Disease Clinic is a medical building that requires power to operate and treats more serious illnesses than a Sick Bay alone. It is the next step up from basic medical care, letting duplicants recover from diseases that cannot be handled in simpler treatment setups.
Because it consumes electricity, a Disease Clinic is best used as part of a dedicated medical room with a stable power supply. It is meant for cases where ordinary treatment is not enough, so it fits naturally alongside other healthcare buildings rather than replacing them.
- It requires power to function.
- It handles more serious diseases than a Sick Bay.
- It is used for treatment rather than prevention, so it works best when sick duplicants can be brought to it promptly.
- The game files reference several disease entries associated with it, including Lazibonitis, SawCorpsosis, HeatRash, FierySkin, ColdBrain, and Dweebcephaly.
No related recipes
References to this (4)
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
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