Village Den da'ko Yeer

Grouped around an object of unknown provenance, the Exor settlement displays clear signs of design and craftsmanship, indicating more clearly than ever that - at least some of - IS-0178 and its many variants possess intelligence.
The artifact at its core remains an obdurate mystery, although several TransRecon members have noted that it appears to be venerated by the Exor that surround it.
Overview
Village Den da'ko Yeer is a landmass in Anteverse 2 and one of the game’s portal worlds. It is a towering rocky island set in a sea of Antejuice, and it serves as the home of a small Exor society gathered around a central object of unknown origin. The settlement shows clear signs of deliberate design and craftsmanship, and the Exor present there appear to venerate the artifact at the center of the area.
The location opens with a drop into an Antejuice pool. From the initial spawn point, a small station lies to the left with holograms and minor loot. From there, the safest route is to jump off the waterfall and swim to shore; the water prevents fall damage, and no enemies are present in the water itself. A cave immediately behind the base of the waterfall contains an initial exit portal to the area.
The main play space is arranged as a ring of paths that circle a central pillar island. Ropes run from the paths to the cliff walls, and the routes are packed with Anteverse 2 enemies. Combat here can quickly snowball as nearby enemies join in, so caution and stealth are useful when moving through the area. The enemy roster includes Pest, Sow Peccary, Tainted Carbuncle, Exor Cha, Exor Monk, Armored Exor, and Scuttlebug. A small GATE outpost can also be found near the water on the side opposite the starting waterfall.
Resources are scattered throughout the paths and the surrounding off-path areas. Nodes of resin appear as medium-sized purple ore cubes set at an angle, while packageable vines hang from the walls in multiple places. Scuttlebug burrows and a few well-hidden amber nodes are also present around the map. These side areas are worth checking carefully, since some of the more valuable materials are tucked away from the main route.
Progress through the area ultimately leads to a single bridge crossing from the outer paths to the central island. This central structure is the goal of the location and has a green-glowing opening on each of its four sides. Collecting from any of these openings will open the exit portal back on the far side of the bridge, though one side is difficult to reach without a jetpack.
A non-hostile Exor named Kin Haak Jaal da can be found on a high plateau directly above the exit portal, marked by a cluster of green glowing flowers hanging from the roof. If spoken to on a later visit after the area has been cleared and left once, he will provide the recipes for the Exor Armor Set, though he requires multiple conversations before doing so.
Village Den da'ko Yeer is also notable for being the first portal world with an unlimited source of Antejuice, and the second portal world to feature Antejuice at all after Mycofields.
Official description
Grouped around an object of unknown provenance, the Exor settlement displays clear signs of design and craftsmanship, indicating more clearly than ever that - at least some of - IS-0178 and its many variants possess intelligence.
The artifact at its core remains an obdurate mystery, although several TransRecon members have noted that it appears to be venerated by the Exor that surround it.
References to this (8)
Other entities of this type
- Albatross
- Anteverse
- Canaan
- Cascade Laboratories
- Dunkeltaler Forest
- Far Garden
- Flathill
- Fragments
- Furniture Store
- GATE Arch Defense Facility
- Hydroplant
- Induction Wing
- Manufacturing West
- North Pole
- Office Sector
- Praetorium
- Reactors
- Residence Sector
- Rise
- Royal Range
- Security Sector
- Shadowgate
- Some Distant Shore
- Temple of Stone
... +9 (see sidebar for full list)