Azeos' Wilderness

Overview
Azeos' Wilderness is a biome located in the outer layer of the world, beyond the Great Wall. It is primarily made up of Grass Blocks and is intended to be the first of the three outer-layer biomes the player visits.
Several sub-biomes can generate within Azeos' Wilderness, including the Meadow, Mold Dungeon, and Shimmering Frontier. This makes the biome a transition zone between the earlier underground areas and the harsher outer regions, with terrain and scenes that can vary considerably from one section to another. The biome also contains its own unique creatures, critters, bosses, and terrain-related resources, as well as special scene-specific content.
Fishing in normal water within Azeos' Wilderness is possible, but it requires at least 140 fishing. A Scarlet Fishing Rod is sufficient to meet that requirement. Because the biome is part of the outer layer, it is a useful place to begin collecting higher-tier outdoor materials and to explore the environmental variety introduced beyond the Great Wall.
- Azeos' Wilderness sits beyond the Great Wall in the outer layer.
- Its base terrain is mainly Grass Blocks.
- It is designed as the first outer-layer biome the player encounters.
- The biome can generate the Meadow, Mold Dungeon, and Shimmering Frontier sub-biomes.
- Fishing from normal water in the biome requires 140 fishing or more.
- A Scarlet Fishing Rod can be used to satisfy that fishing requirement.
- The biome has its own unique enemies, critters, bosses, and terrain-based items, along with additional scene-specific variants.