Skills Board
Overview
The Skills Board is a building that can teach Duplicants special skills they cannot learn on their own. It serves as an alternate way to unlock abilities, letting a colony grant access to skills directly rather than relying only on normal progression.
In practice, the Skills Board is useful when a colony needs to give a specific Duplicant access to a skill that would otherwise remain unavailable. Because it teaches special skills, it fits into colony planning as a way to customize individual roles and expand what a Duplicant can do beyond their natural learning path.
- It teaches special skills to Duplicants.
- It can grant skills they cannot acquire by themselves.
- It is used to expand a colony’s specialization options for individual Duplicants.
Since the building is focused on skill acquisition, its main value is flexibility. A player can use it to shape workers around immediate colony needs rather than waiting for every Duplicant to progress in the same way.
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
... +534 (see sidebar for full list)
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