Gravitas Shipping Container
Overview
The Gravitas Shipping Container is a special building that houses a lonely occupant. Its presence is tied to a short quest sequence centered on making contact with the resident, then satisfying their requests. The building itself acts like a small story encounter rather than a standard production structure, and its tasks can be completed in any order once the initial introduction is done.
After discovering the Gravitas Shipping Container, duplicants can be sent to “greet the occupant,” which is effectively a knock on the door and serves as the prerequisite step. Once that is completed, the occupant can be seen peeking around inside the container, and three optional tasks become available:
- Welcome Dinner: Prepare three foods of at least the required quality, then click the mailbox in front of the Gravitas Shipping Container and choose the specified foods to have a duplicant deliver them. Each time the occupant takes a suitable food from the mailbox, a message appears indicating that they like the food.
- Good Neighbor: Raise the average Decor in the area where the building is located to 120 or higher.
- Hook Up to the Grid: Keep the Gravitas Shipping Container powered for a total of 3000 seconds. This process uses 60 W while active.
These three tasks have no set order and may be finished in any sequence. When all of them are complete, the encounter ends and the game displays a completion message, marking the occupant’s story as concluded.
In practice, the most direct way to handle the building is to treat it as a small progression puzzle: deliver the requested meals through the mailbox, improve the surrounding room’s Decor, and make sure the container stays powered long enough to satisfy the electrical requirement. Because the Decor target is checked on the building’s area, it is usually easiest to decorate the immediate surroundings rather than the entire base. Likewise, the power objective is a long-duration timer rather than a burst of energy use, so a stable connection is more important than high wattage.
The flavor of the encounter emphasizes the occupant’s isolation; the entire sequence is framed around reintroducing a sense of companionship and neighborly care to someone who has been alone for too long.
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
... +534 (see sidebar for full list)