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Ice

CategoryEnvironment
ice
Category
Environment
Planet
Serpulo

Overview

Ice is a block-type resource in Mindustry representing frozen water used as a fluid and item in certain planets and legacy contexts. It appears in the game's fluids and items lists as a cold liquid with low explosivity and flammability, and with a moderate heat capacity and viscosity relative to other fluids. Ice functions as a specialty fluid on some planets and as an item in specific mod or legacy content.

Ice is categorized as a Liquid with 0% explosivity and 0% flammability in the primary fluids listings. Its heat capacity, viscosity, and temperature values vary by planet and version:

  • On Interplanetary entries it is listed with heat capacity and viscosity values in the mid-range (examples show heat capacity around 40–50% and viscosity 50–100%) with temperature listed around 50–100% depending on the table.
  • On Serpulo it appears with a higher explosivity/flamability variant in one table (listed at 120% explosivity and 120% flammability with heat capacity 70%, viscosity 75%, temperature 50%) and another Serpulo entry shows a non-reactive liquid with low values.
  • On Erekir the listings include several fluid entries with differing properties; some Ice-like fluids are non-explosive and non-flammable with heat capacity around 40–50% and viscosity around 70–85%, while other gas-state entries exist in that planet’s table (gas variants list different flammability/explosivity).
  • The general Fluids table records Ice as a liquid with 0% explosivity, 0% flammability, 0% heat capacity in one summary entry and viscosity/temperature around 50%, indicating variation between versions and contexts.

As an item, Ice is recorded with 0% explosivity, 10% flammability in one items table and other item entries show high radioactivity (150%) for unrelated items; Ice’s charge and hardness fields are listed as 0 / N/A where present. Some Ice entries and related fluids are marked hidden or legacy: certain Ice variants are only accessible through the in-game console (hidden content) or originate from the developer’s official mod and no longer appear in the most recent official release.

Practical notes and interactions:

  • Ice behaves as a cold liquid resource; use it in cooling setups or as a thematic fluid for planet-specific mechanics where supported.
  • Because several tables show Ice with 0% explosivity and flammability, it is safe to handle in most production chains; however, consult the specific planet or mod context since some listings show reactive variants (e.g., Serpulo’s 120% values or Erekir’s gas variants).
  • Hidden or legacy entries require console access (F8) or specific mod versions to obtain; these variants may not exist in current stable builds.
  • When planning infrastructure, account for Ice’s listed viscosity and temperature values for pump throughput and thermal interactions; mid-range viscosity implies standard pump and pipe performance, while higher viscosity entries will slow flow.
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