Smoker
Overview
Smoker is a food-processing building that takes Tough Meat and, given enough time, makes it into an edible meal. Its purpose is straightforward: it trades speed for convenience, turning an undesirable raw ingredient into something duplicants can eat without further preparation.
The core idea behind the building is patience. Even the toughest meat can become deliciously edible, but the process is slow, so Smoker is most useful when you have a steady supply of Tough Meat and can afford to wait for the conversion. It fits best into a base’s food production chain when you want to improve a low-quality or otherwise awkward ingredient rather than consume it directly.
- It is a processing step, not an instant food source.
- Its value comes from making Tough Meat more usable over time.
- It is most effective when meat supply is reliable and storage is organized around food production.
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