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Carrots

CategoryFood
carrots
Category
Food
Faction
Folktails
Weight (kg)
1
Storage
Warehouses

Overview

Carrots are a basic crop in Timberborn grown on irrigated farmland. Each planted carrot tile completes growth in 4 days and yields 3 carrots when harvested. Carrot crops are non-aquatic and are one of the four crop types managed by the Farmhouse (the others being Sunflower, Potato and Wheat). Carrot planting and harvesting are handled by Beavers assigned to farmhouse work; harvested carrots can be stored directly in the farmhouse.

Carrot tiles are planted by farmhouse workers and are destroyed by harvesting. Harvesting a fully grown carrot tile always yields the 3 carrots even if that tile is not flagged for replanting. Builders can also destroy carrot tiles manually, but destroying a carrot tile this way does not produce any carrots. A newly watered carrot tile will dry out after roughly 2 days if irrigation is not maintained.

Beehives provide a faction-specific bonus to crop growth: the Folktails faction can use Beehives to boost the growth rate of all crops, including carrots.

  • Growth time: 4 days per carrot tile.
  • Yield: 3 carrots per fully grown tile.
  • Aquatic: No — carrots must be planted on irrigated land, not underwater.
  • Managed by: Farmhouse; planted and harvested by Beavers working at the farmhouse.
  • Storage: Carrots are stored in the farmhouse.
  • Replanting/harvesting behavior: Fully grown carrot tiles are harvested even when not selected for replanting. Manual destruction by builders yields no carrots.
  • Drying: Carrot tiles take roughly 2 days to dry out without irrigation.
  • Interaction with Beehives: Beehives (Folktails faction) increase crop growth rates for carrots as for other crops.

Carrots appear in the game's crops list alongside Sunflower, Potato and Wheat and are a straightforward early food resource due to their short growth time and reliable 3-carrot yield per tile. For food production planning, carrots are useful when fast turnover is needed, but they require maintained irrigation to avoid drying and loss of productivity.

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