Wheat

Overview




Food items in Timberborn contribute to beaver Well-being and the game’s Needs mechanics. Because different Food types stack in the Well-being system and beavers tend to select different foods each day to maximize Well-being, preserving a variety of Food sources helps maintain high Individual, Districts, and Global Well-being levels. 
- One fully grown wheat crop produces 3 wheat.
- Raw wheat must be processed in a gristmill; 1 wheat → 1 wheat flour.
- Do not remove planned fields or rip up growing crops to switch to wheat; the growth cycle is long and replacing crops before wheat matures risks running out of Food during the transition.
- Ensure wheat fields are placed close to a river or on upstream tiles when possible; wheat is highly drought-sensitive and can die within half a day of lacking water.
- Plant wheat only when you have a functioning farmhouse with employed farmers and the field marked within its effective radius.
These points reflect wheat’s role as an intermediate agricultural product: it requires careful placement and scheduling to avoid crop loss, and it becomes useful only after milling.

