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Cassava

CategoryIngredients
cassava
Category
Ingredients
Faction
Iron Teeth
Weight (kg)
1
Storage
Warehouses

Overview

Cassava is a basic good used in Timberborn as a Food and crafting ingredient. It appears as a produced resource that can be grown and harvested, stored, and consumed by beavers or used in production chains. Cassava interacts with farming, storage, and consumption systems and is an early-to-midgame staple resource.

Cassava is produced by agricultural buildings and appears in recipes for Food processing structures. It requires labor to harvest and is moved like other goods by beavers and logistics systems. Cassava stacks in storages and can be transported by storehouses and delivery systems to workshops or dining buildings that consume it. It is subject to the same spoilage and consumption mechanics as other perishable Food goods.

  • Cassava is used in multiple production recipes and often appears in tiers where a given recipe lists required inputs and outputs; check building recipe panels for exact amounts.
  • Building and upgrading Food production increases cassava throughput: higher-tier buildings and upgraded recipes yield larger or more efficient cassava output.
  • Plan storage capacity to prevent bottlenecks; cassava is commonly required in steady supply for dining halls and other consumer buildings.
  • Assign sufficient workforce to farms and related production chains to keep cassava supply stable; some recipes or building upgrades change labor requirements.
  • Power and science unlocks affect availability of advanced cassava-related recipes and buildings; invest in research to improve production efficiency.

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