Aquatic Farmhouse

Overview
The Aquatic Farmhouse is a Timberborn building used to plant and harvest aquatic crops: Cattail and 
Designated planting areas for aquatic crops must be placed underwater. Use the plant crops tool to mark underwater tiles for Cattail and Spadderdock. In the Aquatic Farmhouse settings you can set a crop priority and choose whether beavers should prioritize planting or harvesting for that farmhouse. Workers reach the water from the farmhouse using 
Crops grown by the Aquatic Farmhouse yield inedible ingredients that require processing before they become food. Cattail produces 







- Place Aquatic Farmhouses on dry ground adjacent to or above shallow water (lakes, rivers, flooded areas) so workers can access the water but the building remains unflooded.
- Ensure designated crop areas are underwater with fluid depth less than 1 block and that water will remain at that shallow level; very deep water or drained tiles will kill aquatic crops.
- Provide stairs or slopes from the farmhouse down to the water so beavers can access planting and harvesting locations.
- Plan the processing chain before committing large aquatic farms: Cattail requires Gristmill and Bakery (and Logs for baking); Spadderdock requires Grills and a steady Log supply.
- Configure crop priorities and planting/harvesting priorities in the farmhouse settings to streamline labor and manage limited workforce during badtide or other emergencies.
The Chinese name for the Aquatic Farmhouse is 水生农屋.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquifer Drill
- Aquifer Drill
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
- Builders' Hut
... +162 (see sidebar for full list)