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Bell

bell
Subcategory
Decorations
Faction
Iron Teeth
Dimensions
1x1
Height
2
Science cost
500

Overview

The Bell is a Timberborn building that produces a ringing sound and is associated with the needs system. It was introduced in the game’s early updates and was added to the Needs mechanics so that its audio output and presence affect beaver behavior or settlement requirements in some way. Players can disable the Bell’s sound if they choose not to hear its ringing.

The Bell fits under a Double Platform when placed, which determines its footprint and how it integrates with other platform-based structures. The Bell appears in the game’s galleries and promotional imagery both mounted in use and presented as a dedicated build example.

  • Can disable the sound: the Bell’s ringing can be turned off through the game options or the building’s controls, allowing players to remove its audio presence while retaining its functional placement.
  • Added to Needs: the Bell was integrated into the Needs system when it was introduced, making it part of the factors that influence beaver welfare and settlement management.
  • Placement: the Bell fits under a Double Platform, so it must be placed where that platform type is available or constructed.
  • History: the Bell was introduced in an early update of the game and has persisted as a player-available structure since that release.
  • Cultural note: ringing bells for timekeeping is thought to have originated in ancient China and later spread across Asia and Europe. The English word tintinnabulation, derived from Latin tintinnare, refers to bell-like ringing and is the etymological source of the term for a ringing in the ears known as tinnitus.

Example images and in-use screenshots exist in the game’s gallery materials, showing typical mounting and placement options for the Bell.

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