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Hauling Post

hauling-post
Subcategory
District Management
Faction
Both
Dimensions
3x2
Height
3
Science cost
0
Workers
10

Overview

Hauling Post is a district workplace that assigns Beavers to perform hauling tasks across a Districts. It functions as the source of employed haulers for buildings and constructions that require transported goods or materials. When haulers are present and employed from Hauling Posts, they collect and deliver items for Storage buildings set to Obtain or Supply, workplaces prioritised by haulers, and Constructions that require haulers to bring consumables. When a district has no haulers employed, affected buildings display an Out of Haulers' Range alert.

Hauling Post was part of the game's earlier development milestones; it was present during Closed Beta and remained available through the Early Access launch, at which time it occupies a 2x3 footprint.

Haulers assigned at Hauling Posts do not need to repeatedly return to their post while performing deliveries. They only return when they become idle. The physical placement of Hauling Posts is therefore flexible and generally does not impact the haulers’ efficiency, so long as the Districts has a functioning network of paths and reachable buildings that require hauling.

  • Assigning at least one Hauling Post to a higher work priority helps maintain hauling capacity when population falls, while leaving additional Hauling Posts at low priority prevents efficiency from collapsing during low-population periods.
  • Set workplace priorities rather than relying on population alone; when population is low, create jobs with lower priority so new Beavers can immediately take up hauling tasks without disrupting essential workflows.
  • Monitor the Districts for the Out of Haulers' Range alert; it indicates there are no employed haulers and that Storage buildings, prioritized workplaces, and certain Constructions will not receive transported inputs.
  • Because haulers do not need to return to their post while working, place Hauling Posts where they are convenient for overall Districts layout or near idle Beavers rather than attempting to position them adjacent to every storage or workplace.
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