Miniature Particle Collider

Overview
The Miniature Particle Collider is a late-game production building used to create 



The machine is also an early terrestrial use for Frame Materials and is notably iron-intensive to build. Because of the variety of ingredients in its recipe, setting up logistics for it can require as many as two Interstellar Logistics Stations. This makes it less convenient to deploy than simpler production buildings, especially when used in larger numbers.
Although the Miniature Particle Collider can produce Deuterium from 
Because its recipes are tied to critical late-game materials, the Collider tends to become a permanent part of advanced factory design rather than a temporary stepping stone. However, its high power demand means that even a modest number of colliders can place a heavy burden on a planet’s grid. Careful power planning is required if it is to run continuously.
- The machine is space-hungry and should be placed with its footprint in mind.
- Its high electricity use can rival the output of a
Mini Fusion Power Plant, so power stability matters.
- For Deuterium alone, Fractionators are the superior option in both throughput and efficiency.
- It is most valuable for Strange Matter and Antimatter chains, where it has no practical replacement.
In version 0.9.26.12891, the required 
Made by (1)
Produces (2)
Other entities of this type
- Advanced Mining Machine
- Arc Smelter
- Assembling Machine Mk.I
- Assembling Machine Mk.II
- Assembling Machine Mk.III
- Assembling Machines
- Chemical Plant
- EM-Rail Ejector
- Fractionator
- Mining Machine
- Negentropy Smelter
- Oil Extractor
- Oil Refinery
- Particle Collider
- Plane Smelter
- Quantum Chemical Plant
- Re-composing Assembler
- Spray Coater
- Vertical Launching Silo
- Water Pump