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Antimatter

CategoryIntermediate
antimatter
Category
Intermediate
Stack size
20

Overview

Antimatter is a late-game material produced in the Miniature Particle Collider by processing Critical Photons. The collider converts them into Antimatter and Hydrogen in equal quantities, so every production cycle creates a matching amount of both items. Because Critical Photons are obtained from a Dyson Sphere through a Ray Receiver, Antimatter production is tied directly to a working sphere and the power it can supply.

Its main uses are in Universe Matrix production and in the crafting of Antimatter Fuel Rods. It is also used for Antimatter Capsules, which serve as high-end ammunition. Universe Matrices are required for the final science technology, Mission Completed!, and are also consumed by endless research, so Antimatter remains relevant well after the main tech tree is finished. Fuel rods and capsules, on the other hand, turn Antimatter into premium late-game power and combat supplies.

A few practical points make it easier to handle:

  • Antimatter stacks in groups of 20, but it cannot be stored in a Storage Tank.
  • It has a listed energy potential of 375 MJ on the English source material, but it cannot be burned as fuel directly.
  • To use its energy value, it must be crafted into Antimatter Fuel Rods.
  • Producing Antimatter always generates the same amount of Hydrogen, so any Antimatter production line needs a plan for the Hydrogen byproduct.
  • If Antimatter is being made only for Universe Matrices, the Hydrogen output is pure excess and should be routed into another use or consumed quickly.
  • One Miniature Particle Collider producing Antimatter and Hydrogen from Critical Photons can supply two Assembling Machine Mk.II making Antimatter Fuel Rods.

Antimatter is unlocked late, after the Dirac inversion mechanism technology, but it does not appear as a direct crafting option in Icarus’s replicator menu. Instead, the relevant recipe shown there is Mass-energy storage. In practice, this makes Antimatter part of the post-sphere industrial chain rather than an item the player handles casually. Since it cannot be stockpiled in tanks and is usually needed for high-value products, most production lines are designed either to consume it immediately or to convert it into fuel rods and ammunition as soon as it is made.

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