Antimatter Capsule
Overview


With ordinary combat upgrades, it can destroy a single incoming Lancer in about 2 to 3 shots. It can also be loaded into the SR Plasma Turret for ground defense. In that role, the raw damage is excessive, but its 20 m explosion radius is the largest among all ammunition, giving it excellent area-clear potential. The SR 
- Best suited for late-game combat and defense once Antimatter production is established.
- Particularly effective when you want maximum splash damage rather than just single-target output.
- For detailed combat behavior, see the Plasma Turret, SR Plasma Turret, and
Icarus ammunition slot mechanics.
Other entities of this type
- Accumulator
- Advanced Mining Machine
- Annihilation Constraint Sphere
- Antimatter
- Arc Smelter
- Artificial Star
- Assembling Machine Mk.I
- Assembling Machine Mk.II
- Assembling Machine Mk.III
- Assembling Machines
- Automatic Piler
- Carbon Nanotube
- Casimir Crystal
- Chemical Plant
- Circuit Board
- Combustible Unit
- Conveyor Belt Mk.I
- Conveyor Belt Mk.II
- Conveyor Belt Mk.III
- Conveyor Belts
- Copper Ingot
- Core Element
- Critical Photon
- Crystal Explosive Unit
... +183 (see sidebar for full list)
Related pages
- technologyGravity Missile Set
- itemPlasma Capsule
- buildingSR Plasma Turret
- technologyCrystal Explosive Unit
- itemCombat Drone Attack Speed
- itemEnergy Weapon Damage
- itemKinetic Weapon Damage
- technologySuperalloy Ammo Box
- itemSuppressing Capsule
- technologyWeapon System
- technologyAttack Drone
- technologyCrystal Shell Set