Oil Refinery

Overview
The Oil Refinery is a refining building used to process 


By default, the refinery uses Plasma Refining to convert Crude Oil into Refined Oil and Hydrogen. After researching 



A refinery has a footprint of 7×4 and accepts 

The early game oil setup is especially important because the refinery is the only practical source of Hydrogen for red science until other methods are available. One crude oil refining line produces more Refined Oil than Hydrogen, so if the goal is to make Hydrogen from the refinery chain alone, the output is naturally unbalanced. In practice, two refineries using X-ray Cracking are needed for every refinery doing Plasma Refining if the Hydrogen is being cycled back through the cracking process.
Useful points for planning refinery lines:
- X-ray Cracking directly converts 1 Refined Oil into 1 Energetic Graphite and 1 Hydrogen.
- A typical three-refinery X-ray Cracking setup produces 15 Energetic Graphite per minute and 30 Hydrogen per minute.
- The cracking output lines up closely with
Energy Matrix production, which is its main use.
- Outside that purpose, X-ray Cracking is usually less efficient than simpler direct production methods for Hydrogen and Energetic Graphite.
- Reformed Refinement converts 2 Refined Oil, 1 Hydrogen, and 1 Coal into 3 Refined Oil.
- Combined with Plasma Refining, this can eliminate Hydrogen byproducts while still producing Refined Oil.
- With a one-time startup input, Reformed Refinement plus X-ray Cracking can support Coal-to-Energetic-graphite conversion at a 1:1 ratio.
The refinery is also power-hungry compared with early manufacturing buildings, so expansion should be planned with available generation in mind. Since both Refined Oil and Hydrogen can be burned as fuel, excess output can be routed to 
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