Spray Coater

Overview
The Spray Coater is a building added in patch 0.9.24.11182 that applies Proliferator sprays to items moving through its lower conveyor passage. Items that are sprayed receive different bonuses depending on how they are later used, while the Proliferator itself is consumed through the upper belt passage and converted into spray storage inside the machine. The Spray Coater has a fixed storage capacity of 600 sprays, and can be placed directly on a conveyor belt, including an airborne belt segment, or stacked vertically on top of other Spray Coaters.
Its spray consumption and output depend on the tier of Proliferator loaded into it. 
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The main choice when using sprayed materials is between the two production modes: extra products or increased production speed. The extra-products mode reduces factory size and is usually best when materials are abundant, while increased speed is more efficient for material use and is often better for rare or expensive inputs. With Proliferator Mk.III, the bonus values shown in the Proliferator summary are +25% production, +100% speed, and +150% power consumption. Mk.I and Mk.II provide smaller equivalents.
Several recipes and systems interact with spray in special ways:
- Research Matrices used in Matrix Labs generate extra hashes without being consumed faster.
- Sprayed Proliferator items return more spray, making self-spraying worthwhile.
- Sprayed Hydrogen increases
Fractionator conversion speed, and the spray mark is not removed unless the
Hydrogen is converted.
- Sprayed Solar Sails and Small Carrier Rockets increase launch rate in EM-Rail Ejectors and Vertical Launching Silos.
- Sprayed Graviton Lenses increase
Ray Receiver output, multiplying the lens’s own bonus.
- Generic fuels, including Mecha fuel, gain extra energy output from spray, but Antimatter Fuel Rods and Full Accumulators use the speed-style bonus instead.
- Full Accumulators keep their spray marks when emptied, but their storage and transfer behavior is unchanged.
- Items used as building materials, such as higher-tier belts and
Sorters, only benefit from the speed bonus.
The Spray Coater is most effective when its input and power are stable; if the grid cannot keep it fully supplied, it will not consistently spray every passing item. It is especially useful for long, slow, or expensive production chains, and for materials where reducing downstream factory count is more valuable than conserving raw inputs.