Unit Repair Tower

Repairs all units in its vicinity. Requires ozone.
Overview

The 
- Place Unit Repair Towers along unit movement corridors, choke points, or near spawn/repair staging areas so friendly units can re-enter combat quickly after being healed.
- Ensure the supply network can consistently deliver the required 60/sec and 3/sec inputs. Positioning the tower close to power and resource conduits or integrating it into the main logistics lines minimizes downtime.
- Multiple towers can be deployed in overlapping zones to increase effective healing throughput beyond the single-tower 90/sec rate and to provide redundancy against localized supply disruptions.
- Because the tower's effectiveness depends on its inputs, protect the supply lines feeding it; static defenses or redundancy in conveyors/pipes/cables will maintain continuous operation during attacks.
The 
Official description
Repairs all units in its vicinity. Requires ozone.
Other entities of this type
- Additive Reconstructor
- Air Factory
- Basic Assembler Module
- Constructor
- Large Deconstructor
- Exponential Reconstructor
- Ground Factory
- Large Constructor
- Large Payload Mass Driver
- Mech Assembler
- Mech Fabricator
- Mech Refabricator
- Multiplicative Reconstructor
- Naval Factory
- Payload Conveyor
- Payload Loader
- Payload Mass Driver
- Payload Router
- Payload Unloader
- Prime Refabricator
- Reinforced Payload Conveyor
- Reinforced Payload Router
- Repair Point
- Repair Turret
- Ship Assembler
- Ship Fabricator
- Ship Refabricator
- Deconstructor
- Tank Assembler
- Tank Fabricator
... +2 (see sidebar for full list)