Lodge

Overview
Lodge is a family housing building used by the
Folktails faction. The basic Lodge occupies 2x2 tiles, provides housing for 3 beavers, and costs 12 Timber to build. Lodges are the initial, simple housing option available at game start.
There are several variants of the Lodge with different sizes, capacities, and unlock/build costs. The Mini Lodge is a cheap, compact option sized 1x2 tiles, provides housing for 1 beaver, unlocks at 50 (resource), and costs 5 Timber to build. The Double Lodge is the first two-story housing building; it effectively doubles the basic lodge’s capacity to house 6 beavers total and requires an unlock cost of 150 (resource) and 20 Timber to build. The Double Lodge’s entrance is on the second-floor level, so paths must be planned for upper-level access. The Triple Lodge is the largest Folktails housing option in size and capacity: it covers 3x2 tiles across two stories and houses 9 beavers; its unlock cost is 250 (resource) and it costs 35 Timber to build. Like the 

- The Lodge family was introduced in Update 1 and is categorized under Folktails.
- Plan walkable paths to second-floor entrances for Double and Triple Lodges since their access is from the upper story.
- Choose Mini Lodges when needing very cheap, single-beaver housing; choose Double or Triple Lodges for larger population needs at the expense of higher unlock and build costs.
- Use the Mirrored Lodge when entrance orientation matters for layout symmetry or path routing.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drill
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
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