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Dirt Excavator

dirt-excavator
Subcategory
Landscaping
Faction
Both
Dimensions
5x6
Height
3
Science cost
2000
Workers
4
Power consumption (hp)
200

Overview

Dirt Excavator is a powered building that produces Dirt. It belongs to the Powered Buildings category and has existed in the game since Update 2. Its output was reduced early in development: the original production rate of 6 Dirt was decreased to 4 Dirt in an early version and the current documented production is 4 Dirt. The Dirt Excavator previously consumed Extract after Update 5, but a later change in Update 7 removed that consumption, so it no longer requires Extract as an input.

The building occupies a 6x5 footprint and stands 3 units high, though its volume contains some empty areas within that bounding box. The excavator has a 5x5 blade area that must be clear of any existing constructions before placement; any buildings under that blade area must be demolished prior to construction. The entrance for the Dirt Excavator sits one level higher than the excavator's ground level, which affects pathing and how beavers approach the building.

Practical notes and placement tips:

  • The 5x5 excavator blade area must be free of buildings before placement; demolish or relocate structures inside that area first.
  • Expect beavers to enter from a tile one level above the excavator base, so plan walkways and ramps accordingly to avoid access issues.
  • The building counts as a powered building, so it requires connection to your power network or to whatever power mechanics are in place for powered structures.
  • Because the excavator occupies a 6x5 footprint and is 3 tiles tall with empty spaces inside its bounds, double-check neighboring builds to avoid blocking or awkward adjacency.
  • Historical changes: production was reduced from 6 Dirt to 4 Dirt, and the machine no longer consumes Extract as of Update 7; factor these values into production planning.

Produces (1)

Other entities of this type

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