Beam Tower

Transmits power to other blocks orthogonally. Stores a large amount of power. Long-range.
Overview
Beam Tower is a power-transmitting building that creates instantaneous, orthogonal power links to nearby blocks and stores a substantial reserve of power for the local grid. When placed, a Beam Tower automatically connects to the nearest compatible nodes or power-using/producing blocks along the four cardinal directions out to a range of 23 tiles; these connections are created and managed automatically and cannot be configured manually. The Beam Tower behaves like the classic Mindustry beam node system, forming only orthogonal links for transmission.
Beam Towers conduct power to all adjacent blocks and output stored energy when the local power balance goes negative, allowing power-consuming structures to operate at full efficiency for a limited time. Power in Mindustry is transmitted instantaneously and is accounted as a rate (power units/second); Beam Towers both relay instantaneous flow and act as a local buffer by storing energy to cover short deficits.
- Placement and connectivity: upon placement a Beam Tower will automatically start transmitting to the nearest blocks within 23 tiles along each cardinal direction. It connects orthogonally by default; however, it can receive power from non-orthogonal sources such as
Power Source and
Power Void, enabling some flexible network topologies despite its orthogonal transmission behavior.
- Storage and buffering: Beam Towers hold a relatively large amount of power compared to simple nodes, and will discharge this reserve when the grid goes negative so that consumers can keep running temporarily at 100% throughput.
- Interaction with other blocks: Beam Towers form the same kind of orthogonal links as Beam Nodes; they will be severed by any
Plastanium Wall placed between linked tiles and cannot be manually reconnected if cut. Unlike Batteries, Beam Nodes and Towers do not produce sparks when destroyed while holding power.
- Usage considerations: because Beam Towers auto-connect and cannot be manually managed, they are ideal for creating long straight power runs and for providing local buffering where transient spikes in consumption occur. They can be used to separate power grids functionally by placing intervening walls or by relying on the Beam Tower’s buffer to supply short bursts without spreading load instantly across the entire network.
Beam Tower is therefore a core component for larger power networks where long-range, directional transmission and local energy buffering are needed, but players must account for its automatic orthogonal connections and vulnerability to being severed by Plastanium Walls.
Official description
Transmits power to other blocks orthogonally. Stores a large amount of power. Long-range.
Other entities of this type
- Battery
- Large Battery
- Beam Link
- Beam Node
- Chemical Combustion Chamber
- Combustion Generator
- Differential Generator
- Battery Diode
- Flux Reactor
- Impact Reactor
- Neoplasia Reactor
- Power Node
- Large Power Node
- Pyrolysis Generator
- RTG Generator
- Solar Panel
- Large Solar Panel
- Steam Generator
- Surge Tower
- Thermal Generator
- Thorium Reactor
- Turbine Condenser