Plastanium Wall

Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
Overview
Plastanium Wall is a defensive block that protects friendly structures by blocking incoming projectiles and absorbing certain energy weapons. It exists in small and large variants; both can stop lasers and 
Small Plastanium Walls have notably low health compared to the large variant and perform much worse even when tiled (four small walls over a 2×2 area are still weaker than one large wall). High-damage units such as 




Plastanium Walls interact with power and beam systems in specific ways. They block automatic connections between Power Nodes, and they can intercept beam links from Beam Nodes and Beam Towers; intercepted beam connections cannot be restored manually while the wall remains in place. This interception can be leveraged defensively or used deliberately in power-routing strategies. Placing Battery Diodes in conjunction with Plastanium Walls lets you enforce unidirectional power flow and prevent other nodes from bypassing your intended routing.
Beyond lasers and arcs, Plastanium Walls can absorb certain weapon projectiles: they stop 

- Use large Plastanium Walls on frontlines where concentrated, high-damage units are expected; reserve small walls for secondary lines or behind stronger barriers.
- Combine with Menders and Mend Projectors but rely more on large walls for effective automated repair; do not expect small walls to hold under focused fire even when healed.
- Employ Battery Diodes and wall placement to control node connectivity and create one-way power networks, especially to protect sensitive generators or ammo lines.
- Use walls to intentionally intercept
Beam Node/
Beam Tower links when you need to sever or reroute beam chains; remember intercepted beams cannot be manually reconnected while blocked.
- To save resources, place small Plastanium Walls behind another material layer to absorb stray low-damage fire while preserving Metaglass and Plastanium for critical structures.
The addition of Plastanium Wall and its large variant to the game is credited to the contributor Quezler.
Official description
Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
Other entities of this type
- Beryllium Wall
- Large Beryllium Wall
- Blast Door
- Carbide Wall
- Large Carbide Wall
- Copper Wall
- Large Copper Wall
- Door
- Large Door
- Large Barrier Projector
- Phase Wall
- Large Phase Wall
- Large Plastanium Wall
- Radar
- Reinforced Surge Wall
- Large Reinforced Surge Wall
- Scrap Wall
- Gigantic Scrap Wall
- Huge Scrap Wall
- Large Scrap Wall
- Barrier Projector
- Shielded Wall
- Surge Wall
- Large Surge Wall
- Thorium Wall
- Large Thorium Wall
- Thruster
- Titanium Wall
- Large Titanium Wall
- Tungsten Wall
... +1 (see sidebar for full list)