Deep Mechanical Fluid Pump

Overview
The 
The pump was originally introduced in Early Access as the Deep Mechanical 

- Current maximum pipe length is 8 blocks (this was increased from 6 blocks in a later update). Earlier material stated a maximum pumping depth of 6 tiles prior to that change.
- The
Deep Mechanical Fluid Pump must be constructed with specified component counts (listed as 100, 50, and 50 in construction references). Unlocking the pump requires 5000 research points.
- When placing the pump, the blocks under any attached pipes must be at a lower level than the tile where the pump is built.
- Power and shaft connections must be made to the pump from its side block; attempting to attach power via the pump side or pipe side will not power it. It is unknown whether power supplied from beneath the pump (for example, by placing the pump atop a rowhouse) will power the unit.
- The pump no longer stops flowing fluids in normal operation and is buildable on any stackable building rather than being restricted to levees.
Practical notes for use: position the pump so there is a clear side-to-side fluid path and ensure pipe elevation rules are respected. Use the side block for mechanical power input and avoid relying on pipe-side or pump-top connections for power. The pump is intended for moving bulk fluid across vertical separation rather than producing potable water.
Other entities of this type
- Advanced Breeding Pod
- Agora
- Aquatic Farmhouse
- Aquifer Drill
- Aquifer Drill
- Badwater Discharge
- Badwater Dome
- Badwater Pump
- Badwater Rig
- Bakery
- Banners
- Banners/Custom Banner Images
- Barrack
- Barriers
- Beaver Bust
- Beaver Statue
- Beehive
- Bell
- Bench
- Bot Assembler
- Bot Part Factory
- Brazier
- Breeding Pod
- Builder Flag (Obsolete)
... +162 (see sidebar for full list)