Overdrive Dome

Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. Does not stack.
Overview
The Overdrive Dome is a large support building that grants the 
The Dome applies the Overdrive effect of +150% speed to eligible blocks in its coverage. Under this boost, inputs and outputs of affected blocks are multiplied proportionally: production and power consumption rise with speed, turrets fire faster (reduced reload), distribution blocks increase throughput, power generators produce more power, and repair or mender‑type blocks tick more frequently and heal faster. Some classes of blocks are exempt from being overdriven (for example, heat producers and certain special blocks), and the Dome itself cannot be overdriven. Blocks will accept only the single strongest speed boost available (Projector, Dome, or other sources), while other modifiers such as coolant and terrain effects still stack with the Overdrive boost.
Using Overdrive Domes efficiently requires planning for their steady resource drain. The Dome consumes significant resources to maintain its field; documented consumption rates show three inputs listed as 600/sec, 0.2/sec, and 0.2/sec. One of the primary inputs is 
Practical notes and strategies:
- Place Domes where density matters most: centralised factories (reconstructors, refineries), late‑tier unit production, or turret belts. Overdriving unit factories and reconstructors shortens long late‑game build times and can be decisive in tight situations.
- Because Phase Fabric is expensive to manufacture in situ, use a
Logic Processor to assign a
Flare or other delivery method to bring required materials from the Core; this lets the Dome operate wirelessly and reduces local infrastructure and power drains.
- For defensive use, combine a Dome with logic so the dome only activates when enemies are within turret firing range; this conserves Phase Fabric, silicon, and power between waves.
- Connect high‑throughput producer/consumer pairs (e.g., a
Tetrative Reconstructor and a main resource line) with unloaders or conveyance so both benefit from the same Dome coverage.
- Remember that Domes and Projectors cannot themselves be speed‑boosted, and that blocks only use the strongest boost available. Other boosts (coolant, terrain) stack multiplicatively with Overdrive, so combine them where useful.
The Overdrive Dome is a cornerstone of late‑game optimisation: when supplied and controlled intelligently it converts spatial efficiency into raw speed, enabling faster tech progression, stronger sustained defenses, and larger armies without needing to replicate buildings across the map.
Official description
Increases the speed of nearby buildings. Requires phase fabric and silicon to operate. Does not stack.